Session 25: Negotiations
Cast- The King’s Recruits: Horam, Edran, Fargrim Stoneborn, Gareth 2.0, Kriv, Nimakath.
Rings of NPCness: Mia, Hemingway
Noteworthy NPCs: General Fletcher, Timak, Archmage Davos, Arclem
The party spend a night in the barracks of the Platinum Knights, located deep within the Platinum Spire of Rovnol.
Following their conversation with General Fletcher the previous afternoon, the party plan to spend their time drumming up support for their proposed settlement. Our gallant heroes know that they must have the backing of the various religious, mercantile and financial guilds around the capital city if their proposal is to be seriously considered by the King.
Following breakfast, the party split. They break into teams and plan to complete their assigned quests by the end of the day
Horam and Kriv make their way to High Town, the upper class district of the capital city where the religious shrines are located. Within the massive church they discover prominent shrines to dedicated Bahamut, Erathis and Pelor respectively. The other good and neutral gods, specifically the Raven Queen, have smaller shrines and have smaller social standing within the capital. The pair decides to rally the support of the broader faiths as well. Visiting the Temple of Erathis first, Kriv speaks to the wizened old priest, recounting to him the fall of the cleric Terios, a worshiper of Erathis. Kriv recounts the tale of Terios was seduced by the evil god Asmodeus and hands over the Minotaur’s old journal. The old priest thanks them. Horam uses this opportunity to discuss support from the church of civilisation to help build their settlement in the Midnight Marshes. The priest agrees to lend support and backing in the venture.
Horam and Kriv then go and speak to the acolytes of the Raven Queen. They announce that they have saved the Temple of the Raven Queen and reconsecrated the holy ground. The cleric and his assistants are relieved to hear the news and, despite being a smaller religious sect within the walls of Rovnol, pledge their wholehearted support to the cause.
After speaking to the other priests from the various shrines, Horam and Kriv go to the Temple of Bahamut, the dominant religious sect in the city. They are admitted to speak with the Arch-Cleric. Kriv and Horam speak to her about using the proposed settlement as a way to rebuild the damages of the war, using it as an offensive launch point in the war against Meepo. Horam speaks about using the joint venture to build upon the heritage of teamwork and cooperation between the religious faiths of Erahlor. Horam says that proof that they have the backing of his goddess and he takes out his longsword—twice divinely blessed and imbued with magic by the grace of the Raven Queen. The Arch—Cleric takes the sword and watches as the sword glimmers in her presence. As it shines in her face, she asks for a quill so that she may sign the letter of support.
Meanwhile, Gareth 2.0 and Edran remain at the Platinum Spire and isolate themselves in the Platinum Archives. Gareth spends most of the morning researching the history and lineage of the many dwarven households living in Erahlor. He tries to open the mysterious chest compartment, but he is unable to do so. Edran comes back from the cartography section, occupies a whole table and begins spreading out maps of the Midnight Marshes. He spends the morning analysing the geography of the marshes, looking for watering streams, natural resources and ideal sites that could support a new settlement. He makes several notes to help their case.
Around midday, Gareth inspects his chest compartment again, and he manages to open it. Rolling out of the chest is a golden egg, far larger than any chicken. Calling Edran over, the Warforged vaguely remembers this egg being given to him long ago. Edran sees the egg and it shocked—he recognises it as a golden dragon egg. Magically preserved, this egg has been sealed within Gareth for possibly hundreds of years. After a brief discussion—confident the egg is inactive and not at risk of hatching—Gareth puts it back in his compartment and seals it.
Gareth spends some time researching the history of golden dragons in Erahlor. The few references that he finds link their dominant time period to Nerath, the ancient human Empire of Old. He also researches the Travelling Temple of Corellon, but finds no official records of it in the Archives.
Edran takes the time to note some of the known Fey Crossings listed in Erahlor.
After lunch, Gareth and Edran make their way to High Town to locate any mage guilds or Arcane Orders that may be willing to provide support for the proposed settlement. They bump into their old companion Arclem, who introduces them to Arch-Mage Davos, the leader of the Order of the Nine. Edran talks to Davos about his small number, suggesting that they may be able to provide peripheral support (training and resources for an arcane school at the settlement) to the venture. Davos agrees to send a member of The Nine to the Royal Meeting in his stead to voice their support.
Making their way back to the Platinum Spire, Edran and Gareth purchase some more residuum. Edran performs the Read Object ritual on the Dragon Egg. He recounts to Gareth that he saw 2 magic images linked to the egg. The first image was of a human man dying as he handed the egg to Gareth, in the background a marvellous cityscape of human design lay in ruins as it was being attacked by gnolls. The second image was of the golden egg. A metallic dragon was cradling it. The dragon appeared to be nestled deep within a cave and surrounded by treasures and jewels.
Meanwhile, Fargrim Stoneborn left the Platinum Spire and made his way to The Stone Flagon, a dwarven watering hole, hoping to drum up the support of the local stonemasons. Fargrim begins by regaling the patrons of the stories of their conquests, specifically their battles against the undead. He holds up his magical hammer, imbued with ice magic. One young dwarf is unimpressed with Fargrim’s boastings, saying that a real dwarf would prove his mettle in a drinking contest.
Fargrim, being over 100 years old, looks at the young 57-year old dwarf and says:
“Your beard is not so long that you can speak to me like that, laddie” and he punches the young dwarf in the face. As the chair and ale is pitched over, other dwarves rise to their feet. Another punch is thrown by a drunken patron and suddenly a bar fight erupts!
Dwarves, being creatures of endurance and stamina, manage to keep the bar fight going for an hour. Fargrim manages to hold his own against two young dwarves. The bar by this stage has erupted in to an All-in Brawl. A fist comes out of the crowd and smacks Fargrim across the cheek. He spots the young whippersnapper and hooks his fist in return. Despite the brawl, Fargrim—like most dwarf-folk— enjoys the brawl. He takes a lull in the bar fight to laugh and joke with the whipper-snapper, and Fargrim offers to buy all his fellow dwarves a round of ale. The fight ends as suddenly as it began. Fargrim takes the time to give the barkeep 20gp for damages and talks about the Yorgnole Dwarves actions against Meepo. He is told disturbing reports that hobgoblins clans have recently inhabited an ancient and abandoned dwarven stronghold in the Stalkwood Forest (See Session 11 Notes). Troubled, Fargrim returns to the Platinum Spire to train.
After lunch, Fargrim tries to investigate the report regarding the goblins of Stalk wood. However, General Fletcher blocks his investigation, stating that a concordance has been signed with the goblins clans and that the King is discussing the terms of the alliance. He orders Fargrim to look no further into the matter.
Meanwhile, Nimakath spends her time in the capital trying to track down any fellow Shardminds that may be living within the city walls. She begins by speaking to the local historians and stonemasons, but it appears that Shardminds are exceptionally rare in Erahlor. However, one elderly mason recalls a shardmind who came through the city—- 40 years ago. He recalls that the injured shardmind had fled north to the mountains.
Armed with this knowledge, Nimakath tries to locate any mountaineers living in the city, which may have heard of or met the shardmind in the mountains. Some locals direct her to a dwarven tavern called The Stone Flagon. When Nimakath gets to the bar, she finds it in a state of damage and disarray, as though a riot had broken out. She asks the barkeep if a mountaineer had been in the bar. The barkeep pauses sweeping broken glass to point to a dwarf called Timak, sitting in the corner. Nimakath buys Timak a cup of ale and asks him about the shardmind living in the mountains or as she put it, a ”Glowing crystal monster”.
Timak admits he did take one up the mountains some years ago, to the northern cities hidden amongst the mountain peaks. Nimakath asks if she can imprint a telepathic message on Timak, so that he can deliver it when he returns to the Yorgnole Mountains. The mountaineer agrees carry the telepathic message for the price of another ale.
Afternoon sets in and the King’s Recruits reunite at the Platinum Spire. Kriv ransacks the cabins for pineapples. Horam receives a message that the Halfling brigand they escorted to Rovnol has been sentenced and is due to be hanged in the evening. Horam intends to be present. The party all go to Low Town, where the public spectacle is being held. The Halfling manages to slip out of his noose during the event, but Gareth is quick enough to use magic missile to kill the brigand. The party retire to the Platinum Spire for the night.
GAME NOTES THIS SESSION
Edran and Gareth spent 50gp each on residuum
-25gp residuum for using Read Object ritual
Fargrim spent ??gp buying ale and 20gp repairs to The Stone Flagon