The King's Recruits

SESSIONS 52- 57 : Kriv's Trial

Session 52 — 57

Aftermath
Kriv’s Trial pt I,II and III
Old Amulets and New Ventures

24/4/15 — 23/6/2015

Cast- The King’s Recruits: Kriv, Lo-Donk and Lucian

NPCs of note:

Date: 18th Dimlek – 21st Ansis , 1028

Return to Rovnol, in chains

Following the Battle of the Sundered Bridge, the forces of Erahlor spend a week (18th Dimlek – 25th) clearing the ravages of warfare, interring the undead back to their resting places, burying the fallen.

Among those lost in the war, the Platinum Knights prepare the bodies of Hemingway and Edran Laraneth for transport back to the capital, to be given burial befitting their station.

During this time, a retinue from the dragonborn kingdom of Zoth’Garen, led by High King Severa arrive and - with the war now over- demand the arrest of Kriv for his crimes committed against the northern realms years ago.

It is explained that Kriv will be taken under guard back to Rovnol to stand public trial for the necrotic attacks against the northern realm, the regicide of his father and the genocide of the dwarven and dragonborn people that he precipitated.
They are introduced to the head of their security and armed guard, Lucian, a half-elf conscript who has an immense hatred for the Platinum Knights.

Over a week passes (25th Dimlek – 4th Ansis) while the Erahlan forces return to Rovnol, the Platinum City. Over the course of 2 weeks (4th – 18th Ansis), Kriv’s defense is prepared for, witnesses are summoned, and other oddities around the city (like the refugee hold of the Zoth’Garen phoenixes, and the discovery that Lo-dunk “is the handsomest-troll ever and all the pretty ladies wanted to kiss him”) are explored.

They are informed that the trial will be presided over by Queen Orilais, High King Severa and Lord-King Thoth of the Yorgnole Moutains. Furthermore, Kriv’s cousin, Ewan Fireheart, would be leading the prosecution, eager to led Kriv to the gibbet. Kriv and Lo-dunk enlist the help of Vladshtik Darkfire to act as his defense in the upcoming trial.

The political landscape of Rovnol becomes very charged and tense as word gets out that Kriv is being held in the tower. Over the course of these week, Lucian has befriended the party to such an extent that he officially relieves himself of his duty in order to help Kriv prepare his defence.

Finally, the trial is brought to session…

Over the course of three days, witnesses are presented, cross-examined and Kriv is eventually able to prove with reasonable doubt that his actions were the machinations of a necrotic alhoon lich, who seized the opportunity to control Kriv and use it to manipulate the dragonborn prince after Kriv’s father had tried to kill his son to appease the dwarven thanes in the Roth’garen region.

During closing arguments, General Fletcher makes an entrance, dragging the body of an assassin who had just made an attempt on his life. A non-guilty verdict is pronounced by the triumvirate. This enrages Ewan Fireheart, who engages Kriv in single combat. Kriv wins the duel, but refuses to kill his cousin, and turns him to the guards, demonstrating further that he is not the murderer and warlord that the trial has tried to make him out to be.

View
SESSION 51: THE LAST DAY OF THE WAR- BATTLE OF THE SUNDERED BRIDGE

Session 51: THE LAST DAY OF THE WARBATTLE OF THE SUNDERED BRIDGE
10/4/15

Cast- The King’s Recruits: Edran Laraneth, Elenya, Hemmingway, Horiam, Kriv and Lo-Donk

Date: 18th Dimlek , 1028

The Battle of the Sundered Bridge

Meepo and his lieutenants Mike and Breaker arrive on his undead dragon. They crack and break the dwarven bridge.

Meepo and his forces attack the party. Mike the goliath executes Hemingway and Edran during the . Meepo sacrifices Breaker and Mike during the battle to reinvigorate his lifeforce. Horiam uses the divine ritual to severe Meepo’s power, killing the kobold necromancer and ending the War.

View
Session 50: THE LAST DAY OF THE WAR: The Behemoth

Session 50: THE LAST DAY OF THE WAR: The Behemoth

3/3/15

Cast- The King’s Recruits: Edran Laraneth, Elenya, Kriv and Lo-Donk

NPCs of note: Hugh Mann Garde, Teddy Huggz

Date: 18th Dimlek , 1028

Erahlor burns with battle. The final thrust of Meepo’s army has almost overrun the King’s force.

Standing atop the defeated corpse of an undead Peryton, Kriv, Elenya, Lo-Donk and Edran barely have time to recover their breath as the eastern riverside gate shatters and collapses. Striding over the buckled remains of the gate comes Meepo’s siege monster, the giant three-headed undead Mammoth. It screams unnaturally at the party and charges forward.

The Behemoth charges across the large stone dwarven bridge which spans the breadth of the wild surging river below. The Erahlan army had been using the bridge as a chock point until the radiant barrier had collapsed. Lo-Donk races forward with his executioner’s axe to halt the Behemoth’s advance. Although he fails to break its knees, he was successful in keeping the massive creature confined to the bridge. This allowed Edran to cast his fountain of flame, using the fiery phoenix to lash at the Behemoth with fiery flames.
This momentary delay allowed other Erahlan soldiers, led by Hugh Mann Garde and his corporal Teddy Huggz, to harass and pierce the Behemoth’s thick hide with spears and crossbows. However this was only a temporary delay, and the Behemoth was able to charge Kriv and Lo-Donk, crushing them into the bridge supports and fracturing the crossway’s very foundations.

In the charge, the Behemoth instantly kills Teddy Huggz, while simultaneously piercing Kriv’s armour and knocking him unconscious, flinging his lifeless body over its back and into the raging rapids of the river. While Elenya races down the steep riverbank after Kriv’s body, Edran, Lo-Donk and Hugh Mann Garde do their best to draw the Behemoth back onto the bridge, attempting to limit its ability to charge. Using its three corrupted heads to attack multiple times, the Behemoth’s unrelenting attacks cause Edran to seek refuge behind a stone pillar, while another head smashes Lo-Donk, sending the goliath fighter tumbling into the churning waters of the river.

The Behemoth lowers its tusked heads and takes a stride towards Lo-Donk, struggling to free himself from the mud of the river. Suddenly, the Behemoth halts as someone yells behind it ”You call that a fucking punch?”

Climbing up the riverbank, Kriv wipes the blood from his snout and charges the Behemoth, using his greatsword to cleave one of its three heads straight off. The Behemoth recoils and wails in shock, its attention entirely gathered on the dragonborn. Elenya scrambles across the broken bridge and uses her divine powers to heal Lo-Donk, pulling him from the rapid waters. Edran teleports from behind his stone pillar and uses a scorching burst to burn the second head off of the Behemoth. On the far edge of the battlefield, Hugh Mann Garde continues to load his crossbow and provide support to the Platinum Knights.

Eventually the bloodied and weary heroes are able to force the Behemoth back onto the bridge. Elenya steps forward, brandishing her weapon of the Raven Queen and uses Turn Undead, banishing the Behemoth and causing it to swell and explode in radiant energy. The Erahlan forces cheer and are reinvigorated by the success.
An aura of shock and foreboding crawls across the battlefield, as both Erahlan and Meepo’s forces witnessed the vanquishing of Meepo’s siege engine.

Across the battlefield, an unnatural shriek pierces the ears of the Erahlan forces, making some drop their weapons in fear. Flying high above the battlefield, a large undead dragon wheels about in flight before landing on the broken bridge before the Platinum Knights. Riding upon the undead beast, and glaring absolute contempt at the party, sits a goliath male, a warforged, and a small black kobold.

Meepo…

View
Session 48 & 49: The Shambling Hordes

Session 48 and 49: SEASON 4 PREMIERE: The Shambling Hordes

3/2/15

Cast- The King’s Recruits: Edran Laraneth, Elenya, Kriv and Lo-Donk

NPCs of note: Evaras, Harbourd, Hugh Mann Garde, Vin the wererat

Date: 15th – 18th Dimlek , 1028

Vin the Would-be King

➢ Within the Midnight Marshes, the party find themselves trapped by a wererate named Vin, who offers them their lives for the secret to Meepo’s power. Elenya approaches the edge of the barrier and says coldly to Vin ”Your time with the Raven Queen is coming” and she smashes her mace against the barrier.

➢ With a smile and a click of his fingers, Vin lowers the barrier and unleashes his direwolves at the party. The party roll for Initiative!

➢ The battle is vicious. Vin uses his eight zombie thralls as ammunition, sacrificing their life force to power his powerful necrotic spells. Eventually, his cockiness falters when Edran uses his scortching burst to blast away the remaining zombies.

Kriv and Lo-Dunk work together to crush the direwolves, and eventually team up to flank Vin. At this point Vin sacrifices his wererat minions to unleash a powerful spell upon Kriv while entangling Edran in his necrotic chain. After getting dazed from Elenya’s radiant spells, Vin loses all of his arrogant pretense and starts to retreat from the party. Eventually Kriv is able to get out of his chain bonds and Lo-Donk charges Vin, killing him with his executioner’s axe. Vin dies and turns into dust.

➢ Inside Vin’s remains, the party discover some pages torn from a ledger. The pages are from the King’s Recruits Personnel logs, and the pages are the files cataloguing each of the party members… These pages could have only come from within the Platinum Spire in Rovnol. This revelation shocks the party, that Meep may have spies within The Spire and the King’s court.

➢ Edran uses his Read Object ritual to scry into the past experiences of the pages. He observes a humanoid Platinum Knight stealing the ledger from the Platinum Spire archives and giving them to Vin; The ledger travelling across the countryside in a satchel; the ledger being taken out in the swamplands and being handed to a male Goliath, who says ”Meepo thanks you for your service”; the scaly hand of Meepo sifting through the pages of the ledger; and finally Vin hastily tearing the pages from the ledger and using his magical compass to track the party down.

Crossing the River

➢ The party make camp for the night to heal their wounds, departing west on the morning of the 16th Dimlek.
➢ During their march, the party receive another magical message from the Erahlan force: The Line has fallen.

➢ The part muster and race across the swamplands. As they cross back into the eastern frontier of Erahlor, the party begin to hear and see signs of battle in the distance, and the roar of the giant undead mammoth assaulting the King’s forces.

➢ In an effort to navigate around the undead hordes, the party elect to travel south for some miles and cross the dwarven river, west of Til. This takes some time due to the strength of the rapids and also needing to convince Lo-Donk, the goliath from the mountain tribes who had ever before experienced such a large body of moving water. Eventually, through ingenious use of ropes and skill the party, although waterlogged and half-drowned, cross the river and continue on their way.

➢ By late afternoon on the 17th Dimlek, the party finally reach the marshalling point for the King’s forces. Beaten back and demoralised, the army only now holds out due to a large protective radiant barrier that is holding back the zombies. Harbourd meets the party and bitterly informs them that the barrier will be breached within hours. He offers the party a tent to rest and recover, but points out the futility of their situation.

➢ Realising that this may be their last night alive, and recognising the seriousness of the war, the party have one last night shared in the bonds of brotherhood. Edran, in a unique display of reckless regard, even sneaks a wineskin from the kitchen to share with his ‘brothers’ and they all toast to the battle that is to come. One way or another, the war will end tomorrow.

The Last Day of the War

➢ The morning of the 18th of Dimlek breaks with the deafening boom and unnatural roar of Meepo’s undead abominations. The barrier collapses and the King’s army is besieged.
➢ The party find themselves fighting a skeletal necromancer, with obsidian bones and a blue gem necklace, riding atop an undead Peryton.
➢ The battle is intense, as the Peryton flies in and out of combat range, using its brute strength to carry soldiers high into the air, dropping them to their deaths.
➢ At one point, the Peryton grabs Kriv in his clutches and attempts to carry him aloft, but the dragonborn paladin grapples out of its talons and breathes fire on its undefended bellow, stabbing it viciously. Meanwhile, Edran, Elenya and Lo-Donk do battle with waves of undead skeletons.
➢ Eventually the party succeed in whittling away the zombies, and Elenya destroys the skeletal necromancer, recovering its necklace which holds a piece of the Obsidian Box. While the party struggle to defeat the Peryton, a nearby soldier runs out and guts the large undead creature with his halberd. The soldier takes off his dented metal helmet, revealing his identity as Hugh Mann Garde

➢ The party barely have time to recover their breath as the eastern gate, on the far end of the compound shatters and collapses. Striding over the buckled remains of the gate comes Meepo’s siege monster, the giant three-headed undead Mammoth. It screams unnaturally at the party and charges forward…

GAME NOTES THIS SESSION

• Party recover 1,200 gp. (150 each, 650gp to the group kitty)
• Party recover a shard of the Obsidian Box from the skeletal necromage.
• The party discover that there is a spy in the Platinum Spire.

View
Sessions 47: The Shamblers March

Session 47: SEASON FINALE: The Shamblers March

9/12/14 ;

Cast- The King’s Recruits: Edran Laraneth, Elenya, Kriv and INTRODUCING Lo-dunk

NPCs of note: Evaras, Vin the wererat

Date: 13th – 15th Dimlek , 1028

The Goliath Scout

➢ Deep within the Midnight Marshes, the Platinum Knights trudge through the mudflats, putting the Travelling Temple of Corellon far behind them. Now armed with the knowledge and power to defeat the necrotic energies of Meepo, they race back to aid the Erahlan army in the West.
➢ After several hours march they make camp for the night and set watches.

➢ The party awaken the next day (14th Dimlek) and continue their way north through the marshes.

➢ At midday the whole marsh seems to shudder, and a green necrotic energy wave cascades across the sky above. Elenya and Fargrim (due to his druidic connection to the swamp) both feel a necrotic taint growing throughout the landscape. Their instantly notice large, unnatural corrupted growth sprouting across the marshes. Large, vicious vines strangling anything it touches.

➢ Nearby, not too far away, the party hear a pained roar, a person yelling in the distance.

➢ Making their way forward, the party notice a goliath fighter struggling to free himself from the vines. Kriv charges first into the corrupted vine growth while Edran uses his beguiling strands to force the weeds back. After some struggling and scratches, Kriv pulls the Goliath out to safety.
Lo-Dunk, a goliath from the northern mountains, reveals that he was part of a scouting party sent to investigate the movements of the undead hordes. His men were set upon by the corrupted growth and were killed. The Platinum Knights offer him the opportunity to join the fight against Meepo. The party continue their march through the swamps, towards the Front Line.

The Trap is Sprung

➢ The party awaken the next day (15th Dimlek) and continue their way towards the Front Line, passing through terrain that grows exceedingly corrupted and fuelled by necrotic energies.
➢ During their march, all of the party receive a arcane message, declaring: The Line is falling. All Platinum Knights marshal back to the Base Camp. This prompts the party to double their speed and trudge through the swamp as best they could.
➢ By evening, the dirtied and tired party do their best to trudge forward, finding their way continually blocked or harassed by the necrotic corruption of the swamp.
➢ They party begin to feel like they are being watched. Edran discusses this with Elenya, but they cannot see anything.
➢ Edran pulls from his magical robes a hooded lantern, which he shines into the darkness behind them. Suddenly he spies some form tunnelling through the mud behind them. Slithering towards them at high speed! Trying in vain to unleash beguiling strands at the form, the party are caught off guard as a long, giant magically infused chain encircles the party and suddenly erects magical barrier around them—trapping the Platinum Knights.

➢ Out of the swamp behind them, a pair of direwolves approach, growling and snapping at the party, while eight shambling zombies trudge along behind.

➢ Leading the two direwoves on a set of chains struts a very cocky and confident wererat. He appears to have magically bound the zombies to him, and he holds a magical compass in his hand, which seems to be twirling and pointing directly at the party.

Vin the wererat seems very self-assured and certain in his victory, gloating that he was able to intercept the party before they reached the Front Line. He also seems to know everyting about the party, their names, their recent activities and their mission to investigate the depths of the swamp. He makes an offer to the party: Give to him the knowledge that they uncovered in the Midnight Marshes and he would let them live and depart unaccosted.

➢ Elenya sees right through his blatant lie—it appears that Vin, a lowly lieutenant of Meepo’s army, intends to steal the knowledge of Meepo’s power and take it for his own nefarious purposes. Elenya approaches the edge of the barrier and says coldly to Vin ”Your time with the Raven Queen is coming” and she smashes her mace against the barrier.

➢ With a smile and a click of his fingers, Vin lowers the barrier and unleashes his direwolves at the party. The party roll for Initiative!

View
Session 46: The Beast Below

Session 46: The Beast Below

24/11/14

Cast- The King’s Recruits: Averlon Blackwood, Edran Laraneth, Elenya and Kriv

NPCs of note: Evaras

Date: 13th Dimlek , 1028

The Beast Below

➢ The party follow Evara down the steps into the bowels of the Temple, searching for the ritual room which once held The Amulet, the source of Meepo’s necrotic power.

➢ The Platinum Knights are shocked and disheartened when they discover that the lower levels of the Temple, over the centuries, had crumbled and were now deeply submerged in the murky waters of the swamp. Evaras uses her arcane magic to create magical air bubbles around the party members to allow them to explore the watery depths.

➢ As soon as the party disturb the murky waters, a large black snake explodes out of the water, while a giant electric eel rises from the cracks below. The creatures both appear to have been mutated by the untempered necrotic energies that inhabit the Temple- another sign of Meepo’s corruption.

➢ The party engage in watery combat with the creatures, Kriv eventually impaling the giant eel upon his blade. This allows the party to continue their underwater expedition into the depths of the Temple.

➢ At the down of the murky waters, the party notice a faint, twinkling blue light been within the bowels of the Temple. They swim towards it and find another ritual room, sealed with the Temple’s security vines and also with another necrotic barrier—left by Meepo during his visit to the Temple.

➢ After breaking the security and entering the ritual room, the party gaze upon large painted murals, which capture Eladrin mages practising some sort of ritual. Evaras reveals that the Head Mage was her father.

Edran’s Wand of Wonder reacts to the sigils, indicating that the ritual holds the key to disrupting the power of Meepo’s amulet—it is the same ritual that was used millennia ago to originally seal the Amulet from its creator—The Necromancer of Old. Although the ritual is far beyond Edran’s meagre skills, he records it in his notes.

➢ Meanwhile, Elenya discovers a small kobold scale floating around in the muck. The party return to the surface with the scale and Edran uses his Read Object ritual to gaze into the past of the scale. Through the experiences of the scale Edran is able to observe Meepo’s early life; his journey into the Temple years before with a metallic warforged and a goliath; the sound of snarling and wails of pain; the feeling of being wet, underwater perhaps; the last image observed captures the intense feeling of being subjected to lots of primal and necrotic energy moments before the scale was dislodged from its host—Meepo.

➢ Edran recounts the experiences through the scale, which is evidence that Meepo came to the Temple and stole the Amulet of Power. Now, together with the ritual and the powers taught to Horiam by Laeroi, they now have the keys to disrupting his power, and putting an end to the undead threat.

GAME NOTES THIS SESSION

• Party recover giant electric eel glands, which could be fenced for 400gp.
• Cost of residiuum to Read Object to be taken from Edran’s personal stores.

View
Session 44 & 45: The Travelling Temple of Corellon Part II & III

Session 44 & 45: The Travelling Temple of Corellon, Part II and III

8/8/14 ; 29/8/14

Cast- The King’s Recruits: Averlon Blackwood, Edran Laraneth, Elenya and Kriv

Date: 13th Dimlek – , 1028

The Girl in the Mirror

➢ Deep within the Midnight Marshes the Platinum Knights climb to the top of the Travelling Temple of Corellon. They open the large stone doors and find themselves staring at a large stone archgate, swirling in chaotic elemental energy

➢ The room appears to be a shrine entirely dedicated to the archgate, which has inlaid elven runes, which Edran translates as ’The Door to all doors’.

Elenya and Kriv explore the magical runes and braziers surrounding the archgate, which they surmise must be the power source for the archgate. The braziers magical flames flicker pathetically, symbolising how little arcane power the zigguraut has remaining.

➢ Edran approaches the archgate, and feeling compelled, takes out his wand of Wonder and pushes it through the empty threshold of the archgate. Suddenly he opens a portal into a small room, filled with a desk, books, and a young Eladrin girl dressed in filthy rags, crying. Edran recognises her has the Eladrin his magically communed with during the Battle for Ravenholm, the girl who saved them from death. Shocked and elated, the girl runs through the archgate threshold and nearly passes out in Kriv’s arms.

➢ Kriv comforts the eldarin and passes her his waterskin. The young girl, Evara, reveals that she had been placed in the pocket dimension within the archgate by her father to protect her during the Temple’s crash over 127 years ago. She is shocked and nearly catatonic when the party reveal that the Temple had been pillaged by Meepo, and the amulet of necrotic power stolen. Kriv picks the tiny Eladrin and shakes her, ”Woman, you don’t get to be catatonic when necromancy has been unleashed upon the world!” In retaliation, Evara uses her magic to knock Kriv unconscious.

➢ Edran and Elenya manage to calm Evara down and convice her that they are all working on the same side—to defeat the source of Meepo’s power. Evara reveals that the amulet was housed in the bowels of the Temple. She walks off, leading the way and relinquished her magical stasis on Kriv.

➢ The party follow Evara down the steps into the bowels of the Temple. They are shocked and disheartened when they discover that the lower levels of the Temple, over the centuries, had crumbled and were now deeply submerged in the murky waters of the swamp. Evaras uses her arcane magic to create magical air bubbles around the party members to allow them to explore the watery depths.

➢ The party prepare to dive down into the dark murky depths of the Temple, in search of the stronghold, which had once long harboured the secret to Meepo’s power, and hopefully the solution to his ultimate defeat.

View
Session 43: The Travelling Temple of Corellon, Part I

Session 43: The Travelling Temple of Corellon, Part I
8/8/14

Cast- The King’s Recruits: Averlon Blackwood, Edran Laraneth, Elenya and Kriv

Date: 11th – 13th Dimlek – , 1028

Following the vicious battle in the ruins of Salemhiss, the Platinum Knights elect to continue marching south through the*Midnight Marshes* to avoid undead reinforcements.
➢ An hour down the road the party detour in to the swamp to stop and recover from the battle. As they do they hear a draconic roar echo across the swamp. Fearing that the roar belongs to the undead dragon of Meepo the party snuff out their fire and

➢ The next day the party continue to march south through the foggy marshlands. As they near the recorded location of the Travelling Temple they hear the distant sounds of battle in the south-west, accompanied by the screaming and wailing of civilians. They party surmise that it could be refuges from the Elven Thornbark tribes or the Hobgoblin clans of the Stalkwood who have been captured by the undead. After a fierce debate the party vote to continue on their primary mission to the Temple

➢ That night the party make camp again. While some members still regret abandoning the civilians, the rest of the party notice that they are becoming desensitised to the war, and to the overwhelming presence of death. Fargrim bitterly remarks that “war is hell” and makes and the demoralised party bunker down for the night.

➢ The morning of the 13th Dimlek the party trudge westwards through the marshes, a journey which tests their endurance and athletic ability. At one point, while knee deep in a muddy bog, a rolling wave of necrotic energy begins to cascade upon the party. Edran tries to create an arcane bubble to envelope and protect the party, while Elenya and Horiam seek the Raven Queen’s divine protection. While not fatal, the energy passes the group, leaving them mentally drained.

➢ As the Platinum Knights approach the Temple, the party notice a trail of light bob and wave through the marsh. Emanating from the crack of light Edran can hear fey creatures talking in elven. Edran realises that the Temple is the source of the cracks and sundering of the planescape that has been ravaging the Midnight Marsh. He warns the party to be careful not to stray into any other “cracks in reality.”

Arrival at the Temple

➢ The party finally come to the lake, wherein lies the Travelling Temple of Corellon. The giant ziggurat crashed and is half-submerged into the middle of lake, which the party begin to swim across. Edran and Elenya arrive at the steps first.
Kriv begins to swim across the swamp but he begins to sink and drown in his heavy armour. As he talons behind to sink into the muddy bottom the paladin begins to panic, running out of breath. Edran feysteps into the deep swamp and tries to help Kriv to swim to the surface. Kriv begins to flail and panic in the water, gripping Edran. Suddenly Kriv recalls that he is wearing wavestrider boots, which he activates and he quickly bobs to the surface like a cork, leaving Edran to swim after him.

Solving the puzzle

➢ The party all get out of the water and begin to search around the Temple for the entrance. They find the front door, covered in thick vines. Edran tries to burn the vines off, but the party are surprised when the vines immediately grow back and clamp around the door.
Averlon swings up the columns onto a higher level to find alternative entrances while Kriv charges the front door. As he tries to ram the doors open he is eclipsed in arcane magic as a magical security system launches him back off the Temple and into the lake. Edran senses the whole Temple shiver with intense arcane magic.
➢ Averlon drops a rope, allowing the rest of the party to join him on a higher level. The Temple walls are covered with arcane sigils and glyphs, which make up the security and defences, allowing the Temple to travel across the planes. A majority of the glyphs bear homage to Corellon. Edran touches the nearest symbol and prays to his god Corellon and Ioun.
➢ Edran feels the grace Corellon and memory shard begins to burn with heat and light, as though an immense amount of data and memories have been magically dumped into the artifact. When Edran accesses the memory shard, his mind is filled with details of the Temple and its security, and how to open the door. He also receives a vision of a large stone archgate imbued with arcane magic.

➢ The party climb back down to the Front doors of the Temple. Edran’s wand begins acting like a dowsing rod, pointing in the direction of a room inside the Temple. He uses his newly gained knowledge to open the sealed doors. Curiously, the vines remain tangled across the threshold and appear to radiate with primal energy, as if they were an added defence mechanism AFTER the Temple crashed into the swamp.

➢ While Averlon and Elenya try to cut the vines and figure how to disarm the magic ritual, Kriv begins to heave slowly against the vines with his shield. As the dragonborn strains against the barrier the vines suddenly open and envelope him. Kriv falls to his knees inside the Temple’s foyer, but the vines seal shut behind him.

Inside the Temple

➢ Averlon and Elenya realise that the vines operate like a sequenced locking ritual. They need to cut the appropriate vines in a sequence, which will allow them to crack the ritual. They hurriedly begin testing and cutting the thick vines.

➢ Kriv hears a menacing growl inside the darkened Temple. He looks towards a large crack in the floor, through which climbs an Owlbear. The large creature regards him with shining glowing eyes and growls.

➢ A nearby statue flares to life, and a magical façade (re: hologram) appears in the shape of an elf. It begins muttering in ancient slyvian. The Owlbear reacts in fury and begins swiping at the illusion. Kriv takes the opportunity to back away from the owlbear. As he rounds a corner of the main stairs Kriv’s escape is blocked when two fire elementals and two water elementals appear from thin air. Kriv tries to back up towards the door again

➢ Elenya and Averlon finally cut the last two vines. The vine trap whithers and falls apart, allowing Kric to back up out of the Temple. One of the water elementals fires a gout of water, which blasts Edran back out into the lake.

➢ The party are offered a respite while the owlbear turns its aggression on the elementals. Kriv wades into the water and plucks Edran out, hauling the Eladrin over his shoulders.

➢ The owlbear forces the fire elementals to vanish into a fire brazier. As the owlbear turns its attention to the party, cuttings Kriv’s armour with its fiery talons. Elenya notices that it is simply trying to protect the crack in the floor, which must be its lair. The dryad cleric throws some of her rations at the owlbear. The creature halts its attack, regards the party. Its eyes blaze in purple arcane light and Elenya hears in her head _”This offering is not enough. You will feed my young.” The owlbear’s claws begin to glow a fiery red.

➢ Edran and Elenya surmise that the owlbear has developed elemental powers from living on the Temple grounds for so long. Unable to kill such a rare, powerful and magnificent creature, Edran and Elenya upend the handy haversack, as an offering of tribute, telling the owlbear that they merely wish to investigate the Temple grounds.
➢ The owlbear regards the party and their offering of salted meats. It picks up the handy haversack with its beak and its eyes glow purple once more. ”You may roam my realm, but do not disturb my lair.”
➢ As the owlbear pads back to the crack and disappears, the party are momentarily confused when an Imp flies out of the Temple doors. The demonic creature looks at the vine trap, the owlbear and then looks at the arty with amusement. He gives the party a mischievous grin and a thumbs up as he flies in the air and disappears before they react.

➢ The party enter the Temple and follow Edran’s wand, which continues to act as a dowsing rod. It appears to be homing in on a massive elemental power source. Climbing the main staircase they come to a large room. They open the doors and find themselves staring at a large stone archgate, swirling in chaotic elemental energy.

GAME NOTES THIS SESSION

-the party have lost their handy haversack and are reduced to rations kept on their personal inventory.

View
Session 41: The True Cost of War

Session 41: The True Cost of War

9/5/14

Cast- The King’s Recruits: Averlon Blackwood, Edran Laraneth, Fargrim Stoneborn, Horiam, and Kriv

NPCs of note: Legate Iriehana Bronzeheart, Harbourd, War Marshall Fletcher
Date: 3rd – 11th Dimlek – , 1028

➢ With the battle against Meepo’s undead horde over the party march back to the dwarven camp, led by Legate Iriehana Bronzeheart. The party rest and recover for the remainder of that day. Fargrim bitterly remarks that “war is hell.”

➢ The next day the dwarven flank continues to push south, intending to attack the undead hordes from the north and meet the Eralhan army at Til. The party take part in small skirmishes.
➢ During this time Averlon creates a small card gambling group for the dwarven soldiers. He also manages to fix the decks to give himself a pity profit. Fargrim tries to help out with the burial of the dwarven troops while Horiam administers the rites to the deceased. Kriv continues to keep a low profile to keep his identity hidden.

➢ The next day, 5th of Dimlek, Legate Bronzeheart assembles the troops. She announces her intention to make a forward assault to smash the undead ranks and take the pressure off of the Eralhan army. She assigns the Platinum Knights to take command of their own individual squads to command in the upcoming battle.
➢ Arvelon, Horiam and Edran assemble their own squad of archers, sharpshooters and mages, respectively. Kriv quietly enlists the help of some of the toughest dwarven fighters to lead the charge. Fargrim goes to the dwarven prisons and tries to recruit a band of cut-throat inmates on death row, giving them the chance to fight on the front lines. As he assembles his ‘dirty dozen’, Edran warns Fargrim to be careful of the outlaws.

The Final Push

➢ Legate Bronzeheart leads the dwarven army into battle. The Platinum Knights take charge of their respective squads and deal devastating damage to the undead minions.
➢ After the intense fighting, the dwarven flank is successful in smashing the ranks of the undead. Legate Bronzeheart and Harbourd meet in the middle of the battle and rally their troops to push back the undead invaders. The day ends in victory for the kingdom of Erahlor.

➢ The next day Fargrim discovers that he has had 120 gp stolen from his money pouch. He confronts the members of his ‘dirty dozen’ and inquires about the missing wealth. After the conversation and hugs Fargrim is shocked to discover that he has had a further 40gp missing. He bitterly remarks that this is the ‘true cost of war’.
➢ Averlon offers his services to his team of sharpshooters, promising that he will be available for clandestine operations after the conclusion of the war.
➢ Edran takes the time to talk with Fargrim about his money being stolen.

The Mystery of the Temple of Corellon

➢ The party are called to Legate Bronzeheart’s pavilion. When they arrive they discover that a war meeting is being held between Bronzeheart, Harbour and War Marshall Fletcher.
➢ Fletcher announces that with the undead thrust defeated, a window of opportunity has opened up to allow a small team to travel through the Midnight Marshes and strike out at the Travelling Temple of Corellon.
➢ All intelligence points to the Temple being linked to Meepo’s rise in power, and could hold the key to his defeat.
➢ The party reprovision and depart on horseback as soon as possible, heading east into the marshes.

➢ On the 6th Dimlek the cross by the borders of the Yorgnole Mountains, near the foothold of Tor’s Reach. They continue to travel east.

➢ On the 7th the party come across a giant river that winds through the marshes. They travel south until they find a fjord to cross with their horses. As they make camp they feel the necrotic energies of the marshes affects all of their moods, making them feel anxious and melancholy. Fargrim tries to feed a crow some of his trail rations. The carrion picks up his pet snake and flies off with it. Edran consoles Fargrim and tries to make him feel better about loosing the animal.

The Ruins of Salemhiss

➢ After travelling through the marshes and avoiding the large undead hordes, the party finally come to the ruins of the lizard township called Salemhiss. According to Glavira this town was one of the first victims of Meepo’s rise to power.
➢ The town has been destroyed and reclaimed by the marshes. The local hotel is a charred ruin and the whole township is thick with necrotic energy and corruption.
➢ Edran takes the first step into the town. As he does so, frost magic suddenly erupts from the ground and snakes up his legs. Simultaneously wererats and undead minions rise from the ground and brandish weapons at the heroes, all led by a cackling wererat necromancer.

GAME NOTES THIS SESSION

• -160 gp to Fargrim’s personal wealth
• Averlon earned money on his card gambling circles.
• - 9 days’ rations from group stores. (41 days remaining in handy haversack)

• Undisclosed group magic item recovered by Party on the battlefield. TBA at next session.

View
Session 40: Of Dwarves and Camels

Session 39: Of Dwarves and Camels

11/4/2014

Cast- The King’s Recruits: Averlon Blackwood, Edran Laraneth, Fargrim Stoneborn, Horiam, Kriv and Nimaketh
Rings of NPCness: Elenya
Date: 9th -10th Readifest, 1028

• The party stand inside the ruins of Fort Smoothstone, speaking to Harlem the dwarf and his archaeological comrades. Fargrim quietly rages when he recognises one of the dwarves as being an Ironblood.

• The party try to bunk down for the night. Edran speaks to Fargrim about his feelings, concerned that a fight will break out with the Ironblood clansman.

Averlon sneakily unlocks one of the archeologists chests, inside which he finds a collection of smell vials containing glowing blue liquid which emanates a faint aura of energy. The archeologists become very hostile when they discover Averlon and the vials.

• Fargrim demands to know what the vials are, and shakes one vigorously. Harlem yells at the Last of the Stoneborn to stop. The other archaeologists begin to load crossbows at the party. The situation deescalates when Fargrim returns the vials to the chest. Horiam gives both Averlon and Fargrim an eyebrow of contempt and goes back to sleep.

• Edran recognises the blue vials as being a part of the arcane bomb that was recovered from wererats attack in Frostfall Village. He approaches Harlem and, speaking quietly in dwarven, apologises to Harlem for the parties’ actions and inquiries about the magical vials.

Hostility and Infamy

• Kriv tries to strike up casual conversation with one of the dwarves. The situation escalates when the dwarf recognises him as Kriv, the slayer of dwarves and destroyer of Rothgaren. Crossbows are immediately brandished at the party once more. Harlem suggests that they leave and not come back.

• Horiam leads the party back out into the Underdark tunnels. As Fargrim leaves he proudly proclaims “Fuck the Ironbloods!”

• As they leave Fargrim talks to Averlon about sneaking back and stealing from the archaeologists. Edran and Horiam immediately refute the idea, reminding them that they are platinum knights, not brigands.

• The party set camp a small way down the tunnels from Fort Smoothstone. Edran casts Alarm and they bunk down for the night.

• At one point a bright blue glow emanates from the ruined Fort. Concerned for the well being of the archaeologists, Horiam quietly sneaks up to the Fort. He hears excited chatter and conversation and, convinced that they are okay, returns to the party.

Meeting the Dwarven Flank

• The party awaken on the last day of the Readifest festival (10th) and continue their march towards the dwarven army. Some party struggle to climb through the darkened tunnels.

• They cross beneath the waterfall sewers of Tor’s Reach and, after checking their map, begin their ascent towards the surface.

• Eventually they emerge from the Underdark to the sound of intense fighting. They spot the dwarven army engaged with a small horde of undead,

• Horiam instructs Kriv to keep the visor of his helmet lowered to hide his face. They also create the fiction that Kriv is a dragonborn who lost his tongue fighting undead and therefore cannot speak.

• The party are led to a large and lavish purple tent, which stands as the forward operating base for Legate Iriehana Bronzeheart, a formidable dwarf female with a large war axe who commands the dwarven flank.

• The party meet discuss the theatre of battle with Legate Bronzeheart and how best to punch through and assist the Erahlan army to the south.

• While the rest of the party meet the local blacksmith to resupply, Horiam and Averlon sneak through the front lines and stalk the nearby undead hordes. They spot a necromancer general and Averlon snipes him through the head with his hand crossbow. They melt back into the forest.

• When the pair return to camp reports are coming in that a section of the horde has broken off and moved to intercept the dwarven camp. One archer sarcastically thanks Averlon. Horiam quips that ”he who dares, wins,” pointing out that now there are less undead currently marching west towards Erahlor.

Fighting the Horde

• The dwarven camp begins to make preparations to fend off and defeat the approaching host of undead. Fargrim consoles a young dwarven lad called Barford Ironfoot, all of 20-years old and fearful of being in the front lines. Fargrim sees to it that the young lad is reassigned to catapult defence duty.

• Each of the party are allocated a pair of dwarven soliders by Legate Bronzeheart, to aid them as retainers and assist in the upcoming battle.

• Before the frontline begins their charge, the army make last minute prayers to Moradin, the Raven Queen and Kriv give an inspiring and rousing roar as they charge into battle.

• The battle begins, during which—
o The party fight off against several zombies and two large undead swarms, which ravage anyone standing close by.
o The dwarven soldiers unload a successful volley of slings during their surprise attack, causing several undead to crumble.
o Nimaketh lifts a giant rock with her telekinetic powers and drops it on one of the swarms.
o The nearby dwarven camp launches large rocks into the battlefield.
o The undead swarms manage to kill most of the dwarven soldiers, including Krog, Kator, Khazdan and Gibli.
o As Kriv runs forward to kill the last undead swarm, a large boulder suddenly falls from the sky and crushes it. The catapult under the command of Barford Ironfoot had shot the boulder.

GAME SESSION NOTES

• -2 days’ rations
• Edran minus cost of residuum for alarm ritual
• Kriv now has infamy with the general dwarven populace due to his actions in Rothgaren.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.